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Jul 1 2009, 12:56 AM EDT (current) dustpaint
Jun 30 2009, 6:31 PM EDT dustpaint 6 words added

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It is official. Starcraft 2 will have no LAN support and gamers are pissed.

Hundreds of negative comments are found nearly anywhere the LAN news has been posted, petitions are launching, and some long-time Starcraft gamers are even considering a boycott despite their desire to play the highly-anticipated and long-time coming sequel.

Why would Blizzard do this considering that people are still playing the original in a multi-player LAN setting over a decade after its release in 1998? Blizzard claims it is to safeguard against piracy.

What still is not clear is what this will do to the South Korean market where Starcraft is a televised professional sport.
Starcraft 2 LAN
Photo credit: teamliquid.net
Here is Blizzard's Official Response to the Fan Outcry:

Bob Colayco"We don't currently plan to support LAN play with StarCraft II, as we are building Battle.net to be the ideal destination for multiplayer gaming with StarCraft II and future Blizzard Entertainment games. While this was a difficult decision for us, we felt that moving away from LAN play and directing players to our upgraded Battle.net service was the best option to ensure a quality multiplayer experience with StarCraft II and safeguard against piracy.

Several Battle.net features like advanced communication options, achievements, stat-tracking, and more, require players to be connected to the service, so we're encouraging everyone to use Battle.net as much as possible to get the most out of StarCraft II. We're looking forward to sharing more details about Battle.net and online functionality for StarCraft II in the near future."
said Bob Colayco at Blizzard PR
Here's the original statement that spurred the outcry:

No LAN Support - StarCraft 2"We don't have any plans to support LAN" said VP of game design Rob Pardo in an IncGamers interview.